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Jacky Pascal
Animator + CG Generalist

jackypasc@gmail.com | Los Angeles, CA
ANIMATION EXPERIENCE
3D Animator - Jam City. Culver City, CA (January 2018 - Present)
• Key character, prop, and environment animation with Maya and Unity for Wild Things mobile gameplay 
• Created in-game cinematics using camera layout and character animation to support the game narrative 
• NPC animation and dialog poses for Disney Frozen 2 Adventures 
• Worked closely with art director and concept artist to create emotive storyboard animatic for game intro
• Modeling, texturing, and animating in-game assets for Safari Smash

Digital Artist - Hasbro. Pawtucket, RI (July 2016 - July 2017)
• Maya 3D Artist for Hasbro's in-house production team Cake Mix Studio, working on global brands such as My Little Pony: Equestria Girls, Transformers, Mr. Potato Head, and Monopoly 
• Art Lead on My Little Pony: Equestria Girls Minis shorts, the highest-viewed animation content from Cake Mix Studio 
• Created looping character animations to be implemented in Unreal AR 
• Streamlined production-ready character models and rigs, working closely with the product design team to translate the look and appeal into 3D

Co-Director - “Man’s Best Friend” short film, Ringling College of Art and Design, Sarasota FL (2014 - 2016)
• Animated biped and quadruped characters in complex shots focusing on acting, layout, and mechanics. 
• Designed, modeled, and textured characters, assets, and city environment using Maya and ZBrush. 
• Lit and composited majority of interior and exterior scenes using Renderman RIS and Nuke. 

Figure Drawing TutorRingling College of Art and Design, Sarasota, FL (August 2014 - November 2015)
• Supervised 15-25 students with figure drawing in weekly tutoring sessions.


EDUCATION
Ringling College of Art and Design - Sarasota, FL. 
BFA: Computer Animation, May 2016.
• Animated biped and quadruped characters in complex shots focusing on acting, layout, and mechanics.
Modeled production-standard biped and quadruped models.
Lit, textured, rendered, and composited Maya scenes in 3D Coat, Renderman, and Nuke.

Cinematic Storyboarding - Concept Design Academy,  Fall 2017.
Action Adventure Storyboarding - Steve Ahn Workshop,  Fall 2017.


SOFTWARE
Autodesk Maya, Unity, Adobe Premiere, Photoshop, Illustrator, Procreate, Renderman, VRay, Microsoft Office Suite, Shotgun, PC + Mac computers

Working knowledge of Unreal, Nuke, ZBrush, 3D Coat, Substance Designer, Adobe Flash, After Effects, Storyboard Pro, Python + MEL scripting

PERSONAL
Enjoys hiking, biking, game jams, and happy hour with the team. Maintains a sketch Instagram @JackyDraws
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